Macros
This page is INCOMPLETE
This page is incomplete and is still being written.
Introduction
Macros are a way to write code that writes other code. The term macro refers
to a family of features in Rust: declarative macros with macro_rules!
and
three kinds of procedural macros:
- Custom
#[derive]
macros that specify code added with the derive attribute used on structs and enums - Attribute-like macros that define custom attributes usable on any item
- Function-like macros that look like function calls but operate on the tokens specified as their argument